Tower Defense picture

My own tower defense game

GitHub Link

link to github

Unity logo

Made with Unity!

Tidal Defense

Project at a glance

Language C#
Tools GitHub Pixel Art
Role Solo Developer 2D Artist
Features made Spawn system Tower placement Enemy scaling Survival timer
Team size Solo
Duration 10 weeks
Type Tower Defense School Project

The project

This project was made with an intention to know how to make a tower defense game by doing it without a group of people. I got this project from school and I had about 10 weeks for the project to be done. Eventually I set in for an normal tower defense but the enemies were boats. The goal of the game is to survive as long as possible. You will have an timer in the bottem left and every second the amount off enemies increased.

The part I made

Because this was a solo project I have almost done everything from the ground up. I first started with making the map so I could see how the layout would fit together. I eventually made the map with a website where I could customise the tiles as I liked. When I was done with the map I downloaded it and put it in the game. All of the art except for the map is made by me and I have even delved into pixel art when starting the project. The towers that are made for the game are also made with pixel art that I created. Personally I am not very good at it but I really want to improve at it. After making the map I went on to making a spawn system. I first wanted to make a wave system but I eventually went for a system where every second the enemies get stronger and stronger. After that I needed to make a tower spawning system and I made specific points at which the towers would spawn.


Visual Sheets/Showreels

Visual sheet explainging the code

Code Snip of the towers shooting

Code snip